// Automatically generated with bin2go: http://github.com/chsc/bin2go

package games

var Landing = &Game{
	Program: []byte{
		0x00, 0xe0, 0xa3, 0x0a, 0x60, 0x00, 0x61, 0x1f,
		0xd0, 0x11, 0x70, 0x08, 0x40, 0x40, 0x12, 0x12,
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		0xd4, 0x68, 0x46, 0x10, 0xd4, 0x69, 0x46, 0x0f,
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		0x6a, 0x00, 0x6b, 0x00, 0x69, 0x02, 0xa2, 0xfe,
		0xda, 0xb1, 0x60, 0x14, 0xf0, 0x18, 0x60, 0x14,
		0xf0, 0x15, 0xf0, 0x07, 0x30, 0x00, 0x12, 0x62,
		0x60, 0x01, 0xf0, 0x18, 0xda, 0xb1, 0x7a, 0x01,
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		0x12, 0x9e, 0x60, 0x08, 0xe0, 0xa1, 0x22, 0xbe,
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		0xf0, 0x07, 0x30, 0x00, 0x12, 0x88, 0x12, 0x68,
		0x79, 0xff, 0x39, 0x00, 0x12, 0xfa, 0x6a, 0x00,
		0x7b, 0x01, 0x69, 0x02, 0x00, 0xee, 0x60, 0x0a,
		0xf0, 0x18, 0xa3, 0x0e, 0xf5, 0x33, 0xf2, 0x65,
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		0x8d, 0xa0, 0x8e, 0xb0, 0x7d, 0x01, 0x7e, 0x01,
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		0x00, 0x00, 0x00, 0x00,
	},
}
